The Stanford SHAPE Lab, directed by Prof. Sean Follmer, explores how we can interact with digital information in a more physical and tangible way. Towards our goal of more human centered computing, we believe that interaction must be grounded in the physical world and leverage our innate abilities for spatial cognition and dexterous manipulation with our hands.

Pneumatic Reel Actuator

High extension pneumatic actuator.

shiftIO

Reconfigurable Tactile Elements for dynamic physical controls.

Zooids

Building block for swarm user interface

Wolverine

A wearable haptic interface for grasping in virtual reality.

Rovables

Miniature on-body robots as mobile wearables

Switchable Permanent Magnetic Actuators

Applications in shape change and tactile display

Haptic Edge Display

Display for mobile tactile interaction.

We develop advanced technologies in robotics, mechatronics, and sensing to create interactive, dynamic physical 3D displays and haptic interfaces that allow 3D information to be touched as well as seen. We are specifically interested in using these novel interfaces to support richer remote collaboration, computer aided design, education, and interfaces for people with visual impairments. In pursuit of these goals, we use a design process grounded in iterative prototyping and human centered design and look to create new understanding about human perception and interaction through controlled studies.
The SHAPE lab is housed in the Stanford Mechanical Engineering Department’s Design Group and affiliated with the Stanford Design Impact Program and the Stanford Human Computer Interaction Group.