At shape lab, we are excited to share our passion for research, human-centered design, and engineering with a broader audience through outreach and mentorship activities. In the past, we have held lab tours, workshops, and demos in the broader Bay Area community. If you would like to request an event with shape lab or learn more, you may contact us at:
As part of one of our outreach efforts, we have created a class on automata that teaches fundamental concepts in rapid prototyping, mechanical design, and storytelling. This class is geared towards K-12 students and the material can be adapted accrodingly. Check out materials from our class here.
Past Outreach Events
Exploratorium After Dark: Tactile - Demonstrations and Talk
Every Thursday night, the Exploratorium holds the After Dark event where people come to the museum in the evening for themed interactive exhibits. We were invited to come and brought along three demos from our lab that showed different aspects of touch including a shape-shifting haptic display, visio-haptic VR illusion, and tabletop swarm robots. Additionally, Prof. Sean Follmer gave a talk on embodied engagement in the virtual world with a focus on haptic technologies.
Stanford Splash 2019 - Stories in Motion
Splash is a program that brings students in grades 8-12 from everywhere to Stanford’s campus for a two-day learning extravaganza. We ran a class titled Stories in Motion: Mechanical Automata and Rapid Prototyping on design automata.
Stanford Undergraduate Lab Tours with GradSWE
We hosted shape lab tour and demos for 16 Stanford undergraduates interested in learning more about what research in engineering looks like. This event was coordinated with the GradSWE Stanford chapter.
Global Accessibility Awareness Day with Web4All 2019 Hackathon
Tayo and Alexa demoed two research projects at the 2019 Web4All Hackathon organised by the DIAGRAM Center and PEAT (Partnership on Employment and Accessible Technology): 1) shapeCAD, an accessible 3D modelling for people who are blind and visually impaired that used a 2.5D tactile shape display to provide interactive tactile feedback. 2) Tactile Code Skimmer, a device that represents lines of code physically with the goal of improving skimming through code. Both projects were presented at ASSETS 2019.
Read more about the exciting hackathon projects and outcomes here
SeeME 2019 - Automata Design
SeeME is a program meant to introduce students to mechanical engineering topics. During a single day, high school and middle school students take multiple classes to learn about engineering. We ran a class that focused on prototyping techinques through the creation of automata.